AI Insights · Timothy · July 2022
Top 5 PVP Games in Sweden Q2 2022: Unified Platform Performance
In Q2 2022, the top 5 PVP games in Sweden showed varied performance trends in weekly downloads, revenue, and active users, with some games experiencing significant fluctuations.
In the second quarter of 2022, the top 5 PVP games on a unified platform in Sweden exhibited diverse performance trends. The data, sourced from Sensor Tower, provides key insights into weekly downloads, revenue, and active users for these popular games.
Roblox from Roblox Corporation saw a gradual decline in weekly revenue, starting at approximately $232K in late March and dipping to around $155K by early June. However, a slight rebound was observed towards the end of June, with revenue reaching nearly $179K. Weekly downloads fluctuated, peaking at 10.7K in mid-April and stabilizing around 8.2K by late June. Active users displayed a steady increase from roughly 291K in late March to over 313K by the end of June.
Pokémon GO by Niantic, Inc. experienced notable revenue spikes, particularly in late May, where it peaked at approximately $289K. Despite some fluctuations, weekly revenue remained strong, ending June at about $118K. Downloads steadily increased from 4.5K in late March to around 6.1K by the end of June. Active users also grew consistently, starting at 231K in late March and reaching 283K by the end of the quarter.
Coin Master from Moon Active had a relatively stable revenue stream, with weekly revenue hovering around $124K at the start of April and ending June at approximately $105K. Downloads, however, showed a declining trend, dropping from 7.1K in early April to just 1.5K by the end of June. Active users remained relatively steady, with minor fluctuations, ending the quarter at around 87K.
PUBG MOBILE by Tencent Mobile International Limited saw a varied revenue trajectory, starting at approximately $160K in late March, dropping to around $61K in early June, and experiencing a slight recovery to about $79K by the end of June. Downloads remained modest, fluctuating between 2.3K and 1.4K throughout the quarter. Active users showed slight variations, ending the quarter at approximately 33K.
State of Survival: Zombie War from FunPlus International AG had a mixed performance in terms of revenue, peaking at around $87K in late May and ending June at approximately $68K. Downloads varied, with a high of 2.1K in early May and a low of 964 in mid-June. Active users saw minor fluctuations throughout the quarter, ending at around 13K by late June.
For more detailed insights and data trends, visit Sensor Tower.